Monday, September 15, 2008

New perks for Druids in WotLK

Druids

- Entangling Roots: Can now be used indoors.

- Brambles (Balance): Now increases the damage done by your Treants,
and also damage caused from your Treants and Barkskin has a 5/10/15%
chance to Daze the target for 3 sec.

- Celestial Focus (Balance): The stun proc now works with Starfall.This
talent no longer has Wrath pushback protection, but instead increases
your total spell haste by 1/2/3%.

- Control of Nature (Balance) has been removed.

- Focused Starlight (Balance)is now Nature's Majesty (Balance):
Increases the critical strike chance of your Wrath, Starfire,
Starfall, Nourish, and Healing Touch spells by 2/4/6%.

- Force of Nature (Balance): Cooldown reduced to 2 minutes, down from 3.

- Furor (Restoration): Now increases your total Intellect while in
Moonkin form by 2/4/6/8/10%.

- Hurricane: No longer has a cooldown (was 1 minute).

- Improved Mark of the Wild (Restoration): Now a 2-point talent, down
from a 5-point talent.

- Moonglow (Balance): Now also works with Starfall.Moved to tier 2, up
from tier 5.

- Moonkin Form (Balance) no longer increases your attack power or
causes you to regenerate mana off melee attacks, but now has a chance
to cause you to instantly regenerate 2% of your total mana every time
you critically hit with a spell.

- Nature's Focus (Restoration): Now a 3 point talent, down from a
5-point talent. Also moved to Tier 1, up from Tier 2. Now also
includes Nourish, Entangling Roots, Wrath, and Cyclone.

- Nature's Grace (Balance): Now also reduces the global cooldown of
your Wrath spell by 50% while in effect.

- Nature's Grasp (Balance): Can now be used and can proc indoors. This
is now a base ability at level 11 and has a 100% chance to proc.

- Nature's Reach (Balance): Now also reduces threat generated by
Balance spells by 15/30%.

- New Spell: Revive - Returns the spirit to the body, restoring a dead
target to life with health and mana. Cannot be cast when in combat.
(Ranks 1-7 added)

- New Talent - Genesis (Balance): Increases the damage and healing done
by your periodic spells by 1/2/3/4/5%.

- New Talent - Improved Insect Swarm (Balance): Increases your damage
done by your Wrath spell to targets afflicted by your Insect Swarm by
1/2/3%, and increases the critical strike chance of your Starfire
spell by 1/2/3% on targets afflicted by your Moonfire spell.

- New Talent - Nature's Splendor (Balance): Increases the duration of
your Moonfire, Insect Swarm, Rejuvenation, Regrowth, Lifebloom and
Flourish spells by 10/20/30%.

- Omen of Clarity (Restoration): Now a passive spell. Now also works
for spells (healing and damage). Proc rate is roughly 6% with a 10
second internal cooldown.

- Vengeance (Balance): Now also works with Starfall.


- Challenging Roar now has a 3 minute cooldown, reduced from 10
minutes.

- Faerie Fire (Feral): Now an 11-point talent, down from being a
21-point talent.

- Feral Charge (Feral) is now a 21-point talent, up from being a
11-point talent.

- Feral Charge (Feral): Can now be used in Cat form.

- Feral Instinct (Feral) no longer increases threat generated in Bear
form, but now increases damage done by your Swipe ability by
5/10/15%.

- Feral Swiftness: The movement speed buff can now be used indoors.

- Improved Faerie Fire (Feral): Now also works with spell hit, in
addition to ranged and melee hit %.

- Improved Tranquility (Restoration): Now also reduces the cooldown of
your Tranquility spell by 25/50%.

- Mangle (Feral): Now increases the damage done by Maul in addition to
Shred.

- New Talent - Mother Bear (Feral): Increases the bonus attack power
for Bear Form and Dire Bear Form by an additional 20/40/60%, and for
each friendly player in your party, damage you take is reduced while
in Bear Form and Dire Bear Form by 1/2/3%.

- New Talent - Natural Reaction (Feral): Increases your dodge chance
while in Bear Form or Dire Bear Form by 2/4/6%, and you regenerate
1/2/3 rage everytime you dodge while in Bear Form or Dire Bear Form.

- Primal Tenacity (Feral) now reduces damage while stunned by 5/10/15%,
and reduces the duration of fear effects by 5/10/15%.

- Remove Curse can now be used in Tree of Life form.

- Soothe Animal can now be used on Dragonkin as well as Beasts.

- Soothe Animal is now instant cast.

- Subtlety (Restoration): Now a 3-point talent, down from a 5-point
talent. Also moved to Tier 2, up from Tier 3. Also now only reduced
threat for Restoration spells, and reduces the chance that your
healing over time spells (Lifebloom, Regrowth and Rejuvenation) will
be dispelled, rather than all Druid spells. Threat management for
Balance can now be found in the Balance tree, within Nature's Reach.

- Survival of the Fittest (Feral): Increased to 2/4/6%, up from 1/2/3%.

- The mana regeneration penalty when in Bear Form, Dire Bear Form and
Cat Form has been removed.

- Tranquil Spirit (Restoration) now also includes Nourish.

- Tree of Life (Restoration): 30% snare penalty has been removed.

- Tree of Life (Restoration): Can now cast Dispel Curse.

- Tree of Life (Restoration): You can now cast all Restoration spells
(Healing Touch) in the form, but Tree of Life now only reduces the
mana cost of your healing over time spells (Rejuvenation, Lifebloom,
Regrowth and Flourish) by 20%.

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